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tannat
27th January 2007, 21:27
Given a blank license to create ANY racing sim, what would you create? Be specific as to what cars, championships, tracks etc you would include...

real_illusions
27th January 2007, 22:13
i think i'll go for the whole thing

All real life race circuits, in all configurations, all real life race series (past and present with real drivers) avaliable on any circuit, in almost any weather condition. And the bonuses of the big name series such as F1, dtm, v8's, btcc, wtcc, f3000/gp2, f3 and perhaps a few others that have a 10 year span in..like 1996-2006/7, with changes from season to season as it was in real life.

Plus the most amazing super duper absolutley fantastic graphics, AI and handling machines. Difficulty from lapping the field at the end of lap 1 to been lapped for the 2nd time at the end of lap 1 in stages of 1%.

i think that'll keep me happy till the end of time (if not, till the new version comes out ;) )

:)

Brown, Jon Brow
27th January 2007, 22:37
I'd create a career style Super Touring BTCC game. Starting with the Feista trophy at the start of the 1990's up the support championships untill you join the BTCC with an Privateer entry in 1994. You work your way up untill you get a good works drive (with Nissan or Renault etc..) then win the championship.

It would include the most recent BTCC season aswell and you would be able to race btcc cars from different era's against each other. (Which would win a Honda Integra(2006) or Alfa Romeo 155? ) Road versions of all the cars would be included and it would have ultra realistic handling.

All of the btcc tracks would be included and some famous international circuits (Spa, Old Nurbergring, Le Mans, Laguna Seca, Bathust etc..) The races would include changing weather, safety cars, green flag laps before the race, official practise sessions and qualifying. :)


Can I have a few $100,000 to make it?

MadCat
27th January 2007, 23:01
I would make a rally game where you start from privateer running in a car from the top 20 in the entry and move up from Single Venue to a single make, to national championships, to international to WRC. Then, when complete you begin to make your own team using the prize money you've won from your driving era. You still have the option to drive for your own team.

Also, i would give the option of driving the road sections during the rally to add to the realism. I would also have the stages run at real time so a stage which would take say 10 minutes to drive in real life would take 10 minutes to drive on the game.

Cars would be from privateer Escort Mk2's etc to the WRC cars and Group N, S2000 and JWRC.

Now, where do i sign ;)

Mad cat jnr
28th January 2007, 00:16
My thought too JJ, and on top you have timing on the road sections and if you can catch other cars on stage. Also, on the single venues i would use splits and merges and also youstart with like 10, you buy a standard car and use you 10k to buy safety stuff then upgrade with reward money.

My idea of FUN!!!!

racer69
28th January 2007, 08:25
This is already basically being done as a mod for rfactor, but my game would be based around what for me really was the golden era of touring car racing, Group A touring cars from the 1980s (well, it lasted in Australia & Germany until the end of 1992, and carried on in Japan until 1993)

All the major championships from the era would be included, the WTCC, ETCC, BTCC, DTM, ATCC etc etc, all the cars....

But as i said this is already being made for rfactor, i just can't think of much better.



Having said that i would love a 'TOCA 1 & 2' style sim based around the BTCC to be made, say (for arguments sake) based around the 2006 BTCC.

Include all the cars that ran last year, have accurate race formats, weight penalties, reverse grids etc.. as there are in the series. Include Formula Fords, Fiesta's or whatever as well as some support categories, and really put the effort in like they did originally, rather than the 'bits of everything' Codemasters have these days, which hurts the ultimate driving experience in my opinion as the emphasis is on the amount of cars, and not on the driving experience.

janneppi
28th January 2007, 13:07
It would be a GT Legends era cars with Live For Speed type physics on normal tracks or +20 km special stages on normal roads.

jso1985
28th January 2007, 20:54
A game like the TOCA race driver games but improving it, you start in a lower category and make up your way to F1 or a top touring category, but years also advance so you might start karting in 1995 and make your debut in F1 in 2004, having virtually all tracks in the world, as every category would have the real tracks they have(not like in TRD· where the European Karting champ races in Australia), a lot of work in the AI so unless you're in easy mode you won't be able to lap the whole field easily.
Also another similar game but focused on rallying, where the stages are as long as in real life and you start in lower categories in national championships

Donney
29th January 2007, 13:01
I would careat a rally game MadCat style but I would add the possibility of creating you own pace notes. The game would have a series of notes which you would combine in oreder to make your own pacenotes. It would also have some memory space so you could create your own commands.

pino
29th January 2007, 14:00
I would make a rally game where you start from privateer running in a car from the top 20 in the entry and move up from Single Venue to a single make, to national championships, to international to WRC. Then, when complete you begin to make your own team using the prize money you've won from your driving era. You still have the option to drive for your own team.

Also, i would give the option of driving the road sections during the rally to add to the realism. I would also have the stages run at real time so a stage which would take say 10 minutes to drive in real life would take 10 minutes to drive on the game.

Cars would be from privateer Escort Mk2's etc to the WRC cars and Group N, S2000 and JWRC.

Now, where do i sign ;)

I love your game :D

sills
31st January 2007, 01:44
I would make something like mad cats game aswell but damage would hav to be more realistic and add the mdofied cars like the mk2s but also have an historic championship and you should be able catch cars and get punctures easyer and be able stop to change them during a stage rally games can have so muc done to them.......


Pne other idea is to say the wrc championship most rally championship have about 3 hours racingfrom round 1 to the last. id like to make a game that follows the series where you buysay monte carlo and its got 15 stages proper length and ral timing on the stage when ou complete monte you can bring the game back in and trade it off the next roud of the championship also a career where you can get fired or be a private entry and depend on good results to get you sponsors etc. etc. so much to be said for rally game development

harvick#1
31st January 2007, 03:00
a ALMS, LMES, Lemans game.

I would have all 4 classes race at once, with real historic cars and categories.

All cars would be to specific specs and you can't tweak it a huge deal, you can really only improve time by running cleaner laps. I would have a manager mode where you can if you wish 1 car or 5-6 in different classes. but sponsorship money would only take you so far, if you crash, the bill would be harsh and you may have to disband a car, also race distances would be just like in real life. I would have the option like in GT4 to have a computer run the race but you must control at least 1 and a half hours of actual racing for it to count.

the AI would be as real life as possible, I.E. no braking before Brake zones, and no accelerating full throttle off turns, the AI would almost drive just like a human, tough to pass, but also human, they would run off the road and get in accidents as well.

the cars would be as realistic as possible to go along with damage, mechanical failure (if you miss a shift, you'll start hearing the engine and transmission start going south). plus the weather is very inconsistent with it either being hot-dry, to a mist, to a steady rain, to hard rain.

The tracks would all be from real life in todays racing like Sebring to Lemans to Nurburgring.

The cars would all be from the 06 Audi R10 to 1980's Porsches. All the favorites would be represented in all 4 classes and catergories.